Код:
public static void drawIgra(Canvas paramCanvas) {
Path localPath = new Path();
localPath.moveTo(0.1F * Init.width, 0.1F * Init.height);
localPath.lineTo(0.9F * Init.width, 0.1F * Init.height);
localPath.lineTo(0.9F * Init.width, 0.9F * Init.height);
localPath.lineTo(0.1F * Init.width, 0.9F * Init.height);
paramCanvas.drawTextOnPath("Сюда спрайты", localPath, 0.0F, 40.0F, PAINTMENU);
paramCanvas.drawTextOnPath("И фон...", localPath, 20.0F, 80.0F, PAINTMENU);
paramCanvas.drawTextOnPath("Тема игры-", localPath, 10.0F, 130.0F, PAINTMENU);
paramCanvas.drawTextOnPath("на выбор дизайнера... ", localPath, 0.0F, 170.0F, PAINTMENU);
paramCanvas.drawTextOnPath("Логика - ", localPath, 10.0F, 220.0F, PAINTMENU);
paramCanvas.drawTextOnPath("после первых спрайтов ", localPath, 0.0F, 260.0F, PAINTMENU);
paramCanvas.drawTextOnPath("Монетизация - ", localPath, 0.0F, 310.0F, PAINTMENU);
paramCanvas.drawTextOnPath("варианты ... ", localPath, 20.0F, 350.0F, PAINTMENU);
localPath.close();
}
Хм… Предлагаю начать с монетизации.